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What's in the box? Exploring UK players' experiences of loot boxes in games;  the conceptualisation and parallels with gambling | PLOS ONE
What's in the box? Exploring UK players' experiences of loot boxes in games; the conceptualisation and parallels with gambling | PLOS ONE

Rethinking game heritage – towards reflexivity in game preservation:  International Journal of Heritage Studies: Vol 27, No 3
Rethinking game heritage – towards reflexivity in game preservation: International Journal of Heritage Studies: Vol 27, No 3

Making Sense of Play in Video Games: Ludus, Paidia, and Possibility Spaces  | Eludamos: Journal for Computer Game Culture
Making Sense of Play in Video Games: Ludus, Paidia, and Possibility Spaces | Eludamos: Journal for Computer Game Culture

Computer Games and Narrative Progression | M/C Journal
Computer Games and Narrative Progression | M/C Journal

PDF) Review: Aphra Kerr, The Business and Culture of Digital Games:  Gamework/Gameplay. London: Sage, 2006. 177 pp. ISBN 1412900476 (pbk) 21.99;  Jon Dovey and Helen W. Kennedy, Game Cultures: Computer Games as
PDF) Review: Aphra Kerr, The Business and Culture of Digital Games: Gamework/Gameplay. London: Sage, 2006. 177 pp. ISBN 1412900476 (pbk) 21.99; Jon Dovey and Helen W. Kennedy, Game Cultures: Computer Games as

The Library as Playground: How Games and Play Are Reshaping Public Culture  | Library Journal
The Library as Playground: How Games and Play Are Reshaping Public Culture | Library Journal

Prague Game Production Studies Group
Prague Game Production Studies Group

Games and Culture impact factor and citations:... | Exaly
Games and Culture impact factor and citations:... | Exaly

CALL FOR PAPERS: ACM Journal on Computing and Cultural Heritage – Special  Issue on Culture Games - DIGHUMLAB
CALL FOR PAPERS: ACM Journal on Computing and Cultural Heritage – Special Issue on Culture Games - DIGHUMLAB

Video Game Development in India: A Cultural and Creative Industry Embracing  Regional Cultural Heritage(s) – Digital Games Research Association, India
Video Game Development in India: A Cultural and Creative Industry Embracing Regional Cultural Heritage(s) – Digital Games Research Association, India

Frontiers | Psychosocial Impacts of Mobile Game on K12 Students and Trend  Exploration for Future Educational Mobile Games
Frontiers | Psychosocial Impacts of Mobile Game on K12 Students and Trend Exploration for Future Educational Mobile Games

Games and Culture: a Journal of Interactive Media, 2006 PB in VG condition  | eBay
Games and Culture: a Journal of Interactive Media, 2006 PB in VG condition | eBay

Games and Culture Magazine featuring one of our research titles - 1st  Playable Productions
Games and Culture Magazine featuring one of our research titles - 1st Playable Productions

Games and Culture - Scopus journals
Games and Culture - Scopus journals

Book Review for Video Games and Learning: Teaching and Participatory Culture  in the Digital Age by Kurt Squire | BrainPOP Educators
Book Review for Video Games and Learning: Teaching and Participatory Culture in the Digital Age by Kurt Squire | BrainPOP Educators

Games and Culture SAGE Journal Impact Factor | S-Logix
Games and Culture SAGE Journal Impact Factor | S-Logix

Journal of Games, Game Art, and Gamification
Journal of Games, Game Art, and Gamification

EFL Students' Speaking Activities: The Significance of Games in Classroom  Context | Journal of Language Intelligence and Culture
EFL Students' Speaking Activities: The Significance of Games in Classroom Context | Journal of Language Intelligence and Culture

Games and Culture | Sage Publications Inc
Games and Culture | Sage Publications Inc

International Journal of Gaming and Computer-Mediated Simulations (IJGCMS):  1942-3888, 1942-3896: Media & Communications Journals | IGI Global
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS): 1942-3888, 1942-3896: Media & Communications Journals | IGI Global

Games and Culture: a Journal of Interactive Media, 2006 PB in VG condition  | eBay
Games and Culture: a Journal of Interactive Media, 2006 PB in VG condition | eBay

Links to Publications - SKY LARELL ANDERSON, PH.D
Links to Publications - SKY LARELL ANDERSON, PH.D

Vol. 4 No. 2 (2010) | Eludamos: Journal for Computer Game Culture
Vol. 4 No. 2 (2010) | Eludamos: Journal for Computer Game Culture

Intellect Books | Journal of Gaming & Virtual Worlds
Intellect Books | Journal of Gaming & Virtual Worlds

Introduction to Game Studies: Games in Culture Chapter 1: Introduction -  What is Game Studies? © Frans Mäyrä & SAGE Publications. - ppt download
Introduction to Game Studies: Games in Culture Chapter 1: Introduction - What is Game Studies? © Frans Mäyrä & SAGE Publications. - ppt download

Institute of Digital Games - The Futures of Games and Game Studies
Institute of Digital Games - The Futures of Games and Game Studies