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WinWorld: HyperCard 1.x
30-plus years of HyperCard, the missing link to the Web | Ars Technica
HyperCard Games - Macintosh Repository
HyperCard Adventures
HyperCard Adventures
30-plus years of HyperCard, the missing link to the Web | Ars Technica
fogus on Twitter: "The game Myst was originally developed in HyperCard and released as a stack. https://t.co/NkdBURfDqn https://t.co/v3YM4279tj" / Twitter
Run Hypercard on Modern Mac OS via Web Browser | OSXDaily
Hypercard returns in free adventure Madness of the Coastal Structure | PC Gamer
Run Hypercard on Modern Mac OS via Web Browser | OSXDaily
Projects That Never Were: Part 1 - ROCKET! | Naked Rabbit World Power Foundation
Roles, Rules, and Rolls: Who Mourns for HyperCard?
The Ultimate JRPG Hypercard Game That Never Was - Sword Dance! - YouTube
Adventure Game Engine Design, Part 1
P.T. remade in ancient Mac tool HyperCard | PC Gamer
The Rocky History of Gaming on the Mac | VentureBeat
FPS Game Engine Built In Ancient Macintosh HyperCard Software | Hackaday
DragonQuest II - The Return of the King - Macintosh Repository
Hyper P.T., a remake on Apple's Hypercard : r/Games
matt sephton on Twitter: "JapanEase: two volumes of HyperCard stacks for Macintosh to help with self-learning of the Japanese language. Created in 1993 by Ayumi Software/Qualitas Trading Co. https://t.co/rLC6DBhqhk https://t.co/4B4YFdv3hG" / Twitter
FPS Game Engine Built In Ancient Macintosh HyperCard Software | Hackaday
How It's Made: Hyper P.T. - Hyper P.T. by Ryan Trawick